PODCAST CLOUD UNPLUGGED
PODCAST CLOUD UNPLUGGED
GREENWICH MARKET BRANDING
PATRONS DINNER INVITATION
MEDIA PACK TOOLKIT
MEDIA PACK TOOLKIT
MEDIA PACK TOOLKIT
MEDIA PACK TOOLKIT
MEDIA PACK TOOLKIT
EVENT GIVE AWAYS
BANNERS
GOTTA CATCH 'EM ALL
Generation 1 A0 height poster.
A close up of 1 of 6 Pokemon height posters.
A close up of the key created for all posters.
ADDITION - Generation 7 poster showing grid system.
Close up of posters measurement system - 2 grid squares are equal to 1 foot.
A close up of grid system used for all posters.
ADDITION - Generation 7 poster close up of grid system.
A close up of a Pokemon's stat points in generation 6.
A close up of the key for the Pokemon's stat points.
For my FMP I chose Pokemon because of my long-term love of the franchise from my childhood. I wanted to create a new outlook on the Pokemon’s role-playing game, to show that the Pokemon themselves were not just creatures of battling but they were also unique and had other qualities. I decided to communicate this by showing all 721 (at the time) Pokemon’s height in all six generations.
I played on the heights by having my six posters set up as an A0 size that would hang in gaming shops that sold the games for a clear connection that would inform my audience (Pokemon fans). I also created a clear connection to the games by using the same colour coding for each of the 18 Pokemon types. Finally, I created my own grid system for consistency in all posters that would also set the borders for the rows for each Pokemon.
Keeping within the mechanics of the game I also created two A2 posters for two generations (gen one and gen sixes). Using Pokemon within these generations as the information I wanted to display. These six base stats are Attack, Defence, Speed, Health points, Special attack and Special defence.
I wanted to influence my audience in choosing a team of six Pokemon to use within the game that they would not normally choose. This was because my research indicated that most, if not all people chose a Pokemon based on its looks and not what the Pokemon can actually do. These posters were to try and inform my audience of a Pokemon’s potential away from their looks.
Like the height posters, I chose the existing colours for the base stats represented in the games for clear communication for my audience. I also added an average of 100 to show how each Pokemon faired up against others. These posters would come in the books that follow the games for a guide for my audience to use if required.
ADDITION - After the new release of Pokemon Generation 7 (2016) I have added to my project by completing the generations and added the new generation height poster. This new addition follows the same system on the last 6 posters and is displayed in the same way, using the same rules.